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Since I still had a computer that had a copy of TE on it I rendered out a bunch of my favorite patterns and used them to judge what the others were capable of. I remember when I was trying to find a replacement for TE there were a few filters plugins that had a feature or two here and there that came close, but nothing that at the time could serve to replace TE exactly. Both are far more robust and have many, many more options.
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I personally think that with Filter Forge this would be easier, but I don't have the full version of Genetica, so I can't really speak for it. Only if it were a specific one you were trying to create you would have mess around with either one till you figured it out. But the base nodes of some of the filter plugins for programs like Filter Forge and Genetica are very similar to what you got out of Texture Explorer. Something that looks and works exactly like Texture Explorer, then the answer is no. I looked into this myself a long time ago and the conclusion I came to was no. Bryce's internal texture lab is a dead on match for what is in Texture Explorer. I too was under the impression that Kia Krause was the one who designed the UI for Bryce and Poser.
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